mobisys.in
Now I am almost ready to publish latest version of Widespread Augmented Reality II
Widespread Augmented Reality I will continue to use the old Google Maps for phones that do not have Google Play Services installed.
Nothing fancy, just a personal log with a built in search function so I can recall what is easily forgotten.
Now I am almost ready to publish latest version of Widespread Augmented Reality II
Widespread Augmented Reality I will continue to use the old Google Maps for phones that do not have Google Play Services installed.
See previous post of a few days back.
Finally got Android Studio to start consistently, and I debugged the app Widespread Augmented Reality to a Galaxy Tab 2 7 inch tablet.
These are the steps after a fresh installation of Android Studio and Java on an Acer Windows 10 tablet 8 inch 1 GB RAM 32 bit.
<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="24" />
<application android:label="W.A.R. II" android:icon="@drawable/war4" android:name="android.support.multidex.MultiDexApplication">
This is the first post of many to come documenting my progress on upgrading the app Widespread Augmented Reality.
Now that I am the number 45 Travel and Local app in Pakistan with a combined 20K+ downloads worldwide, I am upgrading from Google Maps API v1 to v2. Long time coming, but why fix it if it's not broken? But alas, members of the W.A.R. party deserve better.
First, a little history.
Determined that JAVA_HOME in environment variables is still correct, but Android Studio still not starting. Here is what I did to correct that.
To be continued...